STEAM Activity Set - Dinosaur World
34.78 €
In stock. Delivery in 1-2 business days.
Item number
1007-4M-05540
- Builds up the courage to explore and experience building and DIY projects.
- A delightful gift idea for curious children.
Suitable for:
- Curiosity
- Cause and effect
- 0 mos.
- 3 mos.
- 6 mos.
- 9 mos.
- 1 yr.
- 18 mos.
- 2 yrs.
- 2.5 yrs.
- 3 yrs.
- 4 yrs.
- 5 yrs.
- 6 yrs.
- 7 yrs.
- 8 yrs.
- 9 yrs.
- 10 yrs.
- 11 yrs.
- 12 yrs.
- 13 yrs.
- 14+ yrs.
- Seniors
What makes this product special
Suitable for ages 5 yrs. to 10 yrs.
STEM stands for Science, Technology, Engineering, and Math, and the term covers diverse types of activities and play which mix play and learning with an interdisciplinary approach. The conventional boundaries between natural science, technology, engineering, and mathematics are erased, and your child gets to be at the centre of the learning process through experiments and play.
Here, important skills are developed, which are great for your child's well-being and ability to learn:
- Builds up the courage to explore and experience DIY projects and building.
- Wonderful for stimulating your child's curiosity.
- This activity gives your child practical experience with cause and effect through play.
Suitable for ages 5 yrs. to 10 yrs.
STEM stands for Science, Technology, Engineering, and Math, and the term covers diverse types of activities and play which mix play and learning with an interdisciplinary approach. The conventional boundaries between natural science, technology, engineering, and mathematics are erased, and your child gets to be at the centre of the learning process through experiments and play.
Do you know what STEM means, and why most kids learn better when school subjects mix and mingle?
Read all about STEM, STEAM, and STREAM right here on our blog.More Information
| Item number | 1007-4M-05540 |
|---|---|
| Brand | 4M |
| Age | 5 yrs. , 6 yrs. , 7 yrs. , 8 yrs. , 9 yrs., 10 yrs. |
| Suitable for | Curiosity, Cause and effect |
| Function | Imagination, Fine motor skills, Immersion and relaxation, Shape and colour recognition, Hand-eye coordination, Creativity, Patience, Cause and effect |
| Helps develop skills and knowledge related to: | Creative subjects, Science |
| Instructions/rules | Danish, English |
| Take it with you | to the cabin |



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